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Author Topic: Bug  (Read 11299 times)
Kumlekar
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Bug
« on: March 04, 2009, 06:37:49 am »

I've gotten this error twice in a row now, once playing on my dedicated server, and once playing single player. 
Quote
AssertError Failure net\networkserver.d(437) Null nettoclient
This occured while testing a new map.  I went in, and made my first move.  After hitting end turn, my ships killed the natives and took the planet, then the error appeared. After hitting ok, the game closes.  This was when I was testing svgtomap for the first time.  I put the .ini into commotion, so it should have had all appropriate fields.  The other thing I did differently, is that I added the map to the folder while the server was still running.  outside of that I have no clue whats happening.

Oh, just remembered, instead of saying "(AI) Ken" (or whatever the ai name was) it was saying "aisuffix(Ken)".  I found that a bit strange before the game crashed.

* mayhemig1.txt (0.28 KB - downloaded 1138 times.)
* mayhemig8.txt (0.3 KB - downloaded 1146 times.)
« Last Edit: March 04, 2009, 06:40:32 am by Kumlekar » Logged

What is Six Times Nine
Forty-Two!

Jp may have played mayhem before it was cool, but I play while its cool! *

* "Cool" is defined as the period of time in which Kumlekar plays a game.
Chris
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« Reply #1 on: March 04, 2009, 10:24:37 am »

That was one of the bugs which I think I've fixed already. It shouldn't crash any more, at least.

The aisuffix thing is probably because you were messing around with strings.txt and broke or deleted the "aisuffix" string. You should have an entry in strings.txt which goes something like this:

aisuffix
%1 (AI)
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Dagavs010
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« Reply #2 on: May 06, 2010, 02:58:06 pm »

thats a good point. sometimes patches is also need to be updated.
« Last Edit: May 07, 2010, 09:21:17 am by Chris » Logged
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