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1  Mayhem Intergalactic / General Mayhem / Re: Strategy Ruin...Possibility... on: January 31, 2009, 01:26:43 pm
wow thats a fast response lol

maybe? could try it on your own to see if you like it and if its works out.. maybe implement it into next version

also.. what is it made in? prog language
2  Mayhem Intergalactic / General Mayhem / Re: Strategy Ruin...Possibility... on: January 31, 2009, 01:22:36 pm
perhaps a better asnwer would be to scale down the kill/death in a fight.. make battles last a little bit longer so when your in 200/200 battles that laast a little bit longer so you dont get screwed by 1 bit of bad luck with the random.. whatever random you use lol.. or.. create 3 random numbers and use the average..

maybe?
3  Mayhem Intergalactic / Features & Bugs / Re: General Ideas Thread on: January 27, 2009, 10:50:47 pm
okay i have a idea well its not my idea.. nor origional.. think the game risk and you ahev win Smiley

continents (or int his case planets groups for bonus to production )

cards.. like in risk

just an idea.. whatcha thinkin?
4  Mayhem Intergalactic / General Mayhem / Re: Dedicated server up: Mayhem Central on: January 27, 2009, 10:48:47 pm
its not there?
5  Mayhem Intergalactic / General Mayhem / Re: Any cheats/codes available for Mayhem Intergalactic? on: January 27, 2009, 02:39:41 pm
As a purchase policy it seems a little odd, but I don't see how it detracts from someone else if someone wants to cheat, even making cheats possible in multiplayer is pretty common in many games, although serious play would have them off, naturally.

So... mark me as a vote for: sure, why not?

sorry about my first post i was already having a bad day, this is more how i feel on the subject lol

I wouldnt have a problem with singleplayer cheats but i detest cheating and cheats (sorry but thats my view)
There must eb an option to have them turned off and on any official server they shoiuld be disabled, but to be honest with such a small playerbase cheats shouldnt be implemented in multiplayer at all just yet.

there we go Smiley a post when im having a decent day
6  Mayhem Intergalactic / General Mayhem / Re: Problem with dedicated server on: January 26, 2009, 11:30:08 pm
checked again.. still no players and just AI... turn 148 and only got around 5 planets each... this problem could tie up the server for a loooonnngggg time if not fixed
7  Mayhem Intergalactic / General Mayhem / Problem with dedicated server on: January 26, 2009, 10:56:28 pm
I loaded up mayhem intergalatic thinking yea lets go fight on the dedicated server (bearing in mind its the only one up and running at the time)

then i see 6 players in progress and im like woo could be good

then.. i notice there all AI and the player left =/

it was turn 106 and the Ai players had 4 planets each.. on a grid of like 50...

----


anyway my point is: please make server recognise this and restart Smiley
8  Mayhem Intergalactic / General Mayhem / Re: Any cheats/codes available for Mayhem Intergalactic? on: January 26, 2009, 03:24:18 pm
I Would just like to say:

wtf?Huh??  Roll Eyes

cheat codes are a bad idea for the game... terrible idea.. dont make them it will ruin the game.
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