Title: some suggestions Post by: phoenix on January 28, 2009, 03:34:51 pm Hi, while playing I came up with the following ideas:
Rally Points:
Factory Upgrades:
Some other small suggestions (some already mentioned by others):
Well ... I guess that's quite a lot. I hope you can realize some of them ... preferably the Ctrl-Drag first ;D Title: Re: some suggestions Post by: RubenKraken on January 28, 2009, 04:26:50 pm Quote from: phoenix
This is an excellent improvement to my suggestion, thanks for pointing it out. To explain a little bit further of why I really want this feature is once you get more than say a dozen planets on a good sized map I find myself micromanaging all my rally points to control my network effectively and not get swells or dry areas. The percentage based rally points would make the mid to later section of the game (the sections most 4x games struggle with) easier to manage. The percentage based factory production is quite interesting too. Title: Re: some suggestions Post by: Chris on January 29, 2009, 03:03:13 am Lots of good suggestions here. Thanks for posting!
Title: Re: some suggestions Post by: [WACKY]Walter on January 31, 2009, 10:04:21 pm Hi, while playing I came up with the following ideas: I actually understand the logic behind the way it is in-game. If you lose a planet, the rally point is cut off. If you resecure that planet, the dynamic of battle has changed, since the enemy was clearly close enough to your front lines to invade it. It's possible (though every game is different) that that planet is no longer the best rallying point.Rally Points:
Quote Some other small suggestions (some already mentioned by others): Enter currently opens the chat window, which I use a lot with my friends. Please don't change this ;D Shift or Control+Enter though...
Title: Re: some suggestions Post by: Stixsmaster on January 31, 2009, 10:09:45 pm I think a cool feature would be...well this would only work with steam users...but to have chat only be via steam chat...not ingame...so when you hit enter you start a chatroom just for that server and everyone joins and you talk that way...
This would prevent people talking so much that the text scrolls up over all the gameplay in the middle of the screen...which I find very annoying... ---Stixsmaster P.S. the chat going up over gameplay in the middle of the screen happens a lot...and trust me I easily run the game highest quality in the highest rez I can... Title: Re: some suggestions Post by: [WACKY]Walter on January 31, 2009, 10:19:51 pm I think a cool feature would be...well this would only work with steam users...but to have chat only be via steam chat...not ingame...so when you hit enter you start a chatroom just for that server and everyone joins and you talk that way... The problem there is that not everyone plays this via Steam (myself included). And I think hitting Enter to open a chatroom via steam (which would have to be accessed via Ctrl+enter to see the Steam overlay) could be problematic.This would prevent people talking so much that the text scrolls up over all the gameplay in the middle of the screen...which I find very annoying... Another possible solution to the chat window thing could be in the way WoW handles it. A small, but wide window in the corner of the screen, with three tabs: 1 for chat and game info, 1 for just chat, and one for just game info. (example of how WoW does it) (http://wowui.worldofwar.net/uploads/00697.s2.jpg). Clearly it doesn't have to be this elaborate, but I think there should be some way to customize the kind of information that's being spat out of the game -- a way to distinguish between chat and game info. This is by no means an endorsement of WoW, which I happen to think is a pretty soulless game. But that's beside the point. Title: Re: some suggestions Post by: Chris on January 31, 2009, 11:45:13 pm A small, but wide window in the corner of the screen, with three tabs: 1 for chat and game info, 1 for just chat, and one for just game info. That's a pretty good solution. Title: Re: some suggestions Post by: phoenix on February 01, 2009, 12:23:01 am wouldn't it be easier to make the key bindings configurable, so that everyone can use whatever key he likes best?
Title: Re: some suggestions Post by: Chris on February 01, 2009, 12:39:53 am It would certainly be better, and I definitely suspect that's what I'd end up doing. :)
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